I've heard that you able to fix seams in zbrush and not by just hitting fix seams button. If anyone has any tips on this please drop a line. thanks much.
What kind of fix seams are you talking about? Dilation, or painting over UV seams? I think the first is the Fix Seams button, the latter could be done through polypainting or by using a texture + projection master.
Edit: Or I guess you could have meant creating a seamless planar texture too?
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Edit: Or I guess you could have meant creating a seamless planar texture too?