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Texture is not applied properly , mapping error?

Hey guys!

I'm running into trouble with how UDK placed the textures on the character I had. It came out with patches of an weird material not found in the properties.

169318_10151295724857598_252276236_o.jpg

469320_10151295726007598_1169531175_o.jpg

The problem also shows up in the skeletal mesh WITHOUT the material assigned. Any tips?

terribly sorry if the screenshots were too big :|

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