S_ource wrote: » The only problem i see with floaters is that it can cause problem when baking ao.
Lonewolf wrote: » those are screen grabs from the view port using xoliul's shader with 2k textures
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but i should use floaters cause things getting more and more complex lately
AK added
thats it i think
cheers
another 2 cause i cant post more than 16 in one post
You just have to disable some shadow settings in Max and it's fixed...
Looking amazing btw Lonewolf
Those yellow numbers (if you look very close) are the vert/poly statistics from max
Great job on these btw