so here's my first attempt at some zbrush face modeling. i wasn't basing it off of anything i was just messing around made some hair and then eventually wanted to add a face to it, but it still seems off. would very much like C&c. help? please? *hides in corner* :poly122:
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anyone has any valueable c&c?
I would start out using X symmetry so you can understand the face easier, its more difficult to sculpt faces without symmetry. Right now the face lacks structure, it looks like a face sculpted from a blob of clay, which is what it is but thats not the look your after. Start at the lowest sub division levels and work your way up based on a reference and you should do a lot better.
I love gerudo's lol XD