Home Technical Talk

Glossy reflections without RLR

polycounter lvl 8
Offline / Send Message
Olli. polycounter lvl 8
sorry i made a mistake in the topic title, i mean glossy SPECULAR without RLR

im getting realtime reflections every time i put my glossiness value for the material above 50.
rtr.PNG

but glossyness level of 50 is a joke. like for stuff like tarmac or these concrete tiles in the picture, i need a gloss level of at least 100. (but im getting these reflections which make my material look like glass, which is totally not cool.

anybody know how to fix this without disabling it completely? (it would still be nice to have RTR for materials that do actually reflect, like marble floors or windows

Replies

  • Paradan
    you can try playing around with the fresnel terms
    or try lowering the value of your spec color.

    also a specular mask of uniform/white noise might work
  • Olli.
    Offline / Send Message
    Olli. polycounter lvl 8
    ok i've tried every thinkable combination of the 3 fresnel sliders. I didnt get any results other than changing the intensity of the specular.

    I also tried lowering specular color and level but that just made the specular go away. Did nothing to the RLR (except when specular is completely off, RLR disappears, but i cant do that cuz i need specular)

    I also tried adding uniform noise to my specular (no idea why that should work but i tried it anyway cuz im really out of ideas right now)

    All it did was make my specular all grainy (the RLR became grainy too but its still there)
  • Paradan
    oops, I misunderstood what you meant

    last guess before I do more harm than good:
    how about a black gloss map?
  • Olli.
    Offline / Send Message
    Olli. polycounter lvl 8
    that makes the gloss very low. I need high gloss but no reflections.
  • Olli.
    Offline / Send Message
    Olli. polycounter lvl 8
    Ok finally got an answer on crydev.
    r_SSReflections = 0
    or r_SSReflCutoff = 0.5

    those are the cvars. The top one completely disables it, and the bottom one defines the min gloss level that the RLR is enabled at. (cvar values from 0-1 translate to 0-255 in the gloss slider)
Sign In or Register to comment.