I seem to have accidentally altered the my mudbox camera so that my model is always tilted down at an angle. I think it may have happened by holding ctrl + alt together and tilting it weirdly. Is there a way to make the camera go back to the default orientation? I tried making a new camera but it still keeps the awkward tilt to it.
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When I create a new camera, it puts it in the middle of my sculpt and doesnt let me zoom or track even though they arent locked. When I click reset on the new camera, it keeps the same messed up rotation orientation on my model. I feel like this is some kind of bug. I might try reimporting the sculpt to a new file.
edit: I reimported and its still messed up. It's as if I rotated the model but I never did, I've just been sculpting on it.
edit2: yep its rotated... dont know how that happened
I had this problem last night and this is how I solved it.