Hi there
I thought I would give a shot at the Mixamo contest as I finally have some free time. I chose the assassin as I really like sculpting cloth, leather, etc...
Right now I just have blocked out the proportion of the body, I want him to be pretty thin and not too muscular. As I haven't sculpted a whole body in quite some times (shame on me) so I may have made a few mistakes.
Not too sure about the face, I will maybe change it a lot.
If you have any comments about what I have so far, I'd be glad to hear them so that I can improve this sculpt
Replies
Some more crits regarding anatomy:
Work on the pectoral muscle and how it should insert UNDER the deltoid and OVER bicep (anatomy books and ecorche studies are handy for this). Currently you have it looking like the pec muscle is going behind the bicep and into the rib cage.
Don't give the bicep too much of a tear drop balloon shape, the general shape is more of a capsule cut in half with the part facing forward flattened. The reason you have a balloon shape is because you fused the bicep with the brachialis muscle, break them apart.
I dunno how much clothing and armor this guy is getting so i'll keep it to this for now.
Tomorrow I'll work on what you mentioned about the anatomy. Althought the body will be completely covered I want to get the anatomy right as I plan to reuse later this body for an in depth anatomy study to put in my portfolio.
So here is today's work
I also had some fun making the boots
mixamo Glad you like the boots =D
Not that much progress lately =/ I spent some time detailing the hands, made the arm armor and chose a skin tone that would fit an assassin.
So I found some time today to work a little more on this guy.
I modified the boots because I think the skulls look better as shoulder pads, but now the boots look a little too "naked". I'll try to find a good way to make them look attractive again without the skulls.
Spent some time on the face details, the hair and the skin tone. I want him to look sick, almost dying.
so here's a screen
and a face close up
Critics are, of course, welcomed