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A topogun question

polycounter lvl 14
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NAIMA polycounter lvl 14
Hi , I have made a retopology over a previously created model in Zbrush , now I just edited the original Zbrush model with some minour retouch ups that probably may have switched the position of some polygons , nothing big but probably the retopologized model wouln't match anymore soperfectly as befoure , is there a way to use the original retopologized version and load a scene under it with the new zbrush version?

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