Found the original concept for this on Massive Black here.
I usually don't go all the way through the low poly/texturing process, but I have some extra time these days. Figured I'd share it on a game art forum. Let me know if you see something that could be improved. Thanks!
This looks great. The highpoly and lowpoly are excellent! I would however really push your materials. Nothing really reads as anything other than a very matte metal. The visor looks very simple and would look much nicer if it had a higher reflectivity much like master chiefs visor. Same with the light blue metal armor pieces on the elbows and knees. It would be really nice to see those with a different material read.
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