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Insufficient memory (3DS MAX)?

I'm trying to render a scene. It's one object, with two photometric target lights, a camera and a backdrop. The polycount comes to 2500. I'm using Mental Ray and the 3point shader. It's one frame with 2400 x 3000 resolution.

I have a desktop PC with an i7 processor and 8gig of RAM. I've closed all other programs.
But I can't get it to render past 66% on 'very high' settings. It will render fine on 'high', but the shadows don't look right. I'll post a pic if you want.

Should I be able to render on very high settings? Why am I having shadow problems?

Any help would be appreciated.

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