GOLEM MODEL:
Not sure how to sort this shading error, i want it to stop splitting the polygon and shade it as a face rather than the triangles, or will i have to change the topology to remove this error?
its currently only about 500 tris
Could be me being stupid but any help is appreciated
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
![golemtogevashadprob.jpg](http://i1239.photobucket.com/albums/ff520/CT6355/golemtogevashadprob.jpg)
its more tha rm that the chest as the chest shades reasonably well
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Thanks!
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