Why does ProBoolean leave those vertecies all over the place after useing ProBoolean? Was it bad programming? or are they actually meant to be there? also is there a way to use ProBoolean without it leaving all those annoying vertecies all over the show?
Replies
http://download.autodesk.com/us/3dsmax/2012help/files/GUID-7621338C-661E-4A8E-9CC5-87DC8420D51-269.htm
You can remove them by adding an Edit Poly modifier, and clicking on Remove Isolated Vertices.
http://download.autodesk.com/us/3dsmax/2012help/index.html?url=files/GUID-3CF175A9-FECA-4618-82FB-59185FF92E4-411.htm,topicNumber=d28e82398
There are scripts out there that help clean up these types of verts.
http://www.scriptspot.com/3ds-max/scripts/vertex-cleaner
http://www.scriptspot.com/3ds-max/scripts/cleanbool
There are probably more but that should get you started...