I think at the point I am at, I'm starting to really get a feel for creating decent characters. However, I always find myself struggling during the design process to really punch out unique, interesting concepts. I'm not a horrible artist per se, but I always find myself frustrated because I can never translate the ideas in my mind on paper. I also tend to do a lot of armored/ fantasy characters, and I find it really difficult to find reference outside of reality. I've noticed a lot of the armors in video games tend to be incredibly detailed and stylized; while I can do "realistic" armor fairly easily, sometimes I have a difficult time concepting believable fantasy armor that seems interesting. Heck, even in games where they attempt to make armor that is semi realistic, it tends to be way more interesting to look at than the contemporary stuff. If there's anyone on here that works on a lot of fantasy/mmo stuff, would you mind sharing your design process?
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Practice drawing though.
On a side note, this thread might be in the wrong section. If it is, I am sure a mod will move it for you
[ame="http://www.youtube.com/watch?v=dnflBERf2zM&list=UUbdyjrrJAjDIACjCsjAGFAA&index=5&feature=plcp"]EPISODE 52 - Visual Library - YouTube[/ame]
I have learnt a lot from his videos and I have improved on the 2d side of things.I think it has to do with one's visual library.If it is vast and filled with a lot of knowledge especially from what u have seen and memorised over the years,u will be able to come up with brillant ideas especially fantasy based.Think of it,say a character with a spider like looking armour that shields its wearer with thick spider webs...it just comes to u naturally.
think outside the box a bit and you'll find plenty to draw from