Uncheck that auto optimize file, don't click the higher resolution button, I've never had that issue, but I have had issues with using those buttons with the auto optimize checked.
Uncheck that auto optimize file, don't click the higher resolution button, I've never had that issue, but I have had issues with using those buttons with the auto optimize checked.
try to delete all tiff and dds files and save again (not sure if you tried that before, but sometimes windows fucks up and doesn't overwrite the DDS with new versions)
apart from that - are you using any alpha channels or cymk or anything like that?
try to delete all tiff and dds files and save again (not sure if you tried that before, but sometimes windows fucks up and doesn't overwrite the DDS with new versions)
apart from that - are you using any alpha channels or cymk or anything like that?
Yeah did that now and still the same. The saved tiff files is 2048 and all so i dont get why its not coming up in viewport.
seems like i found the problem, remembered i scaled the meshes in CE3 so just exported them in a better scale and now it works. Thanks allot for the help checking all possible angles of error!
seems like i found the problem, remembered i scaled the meshes in CE3 so just exported them in a better scale and now it works. Thanks allot for the help checking all possible angles of error!
It might be a maya specific issue, as I have never encountered this with scale in 3ds max.
Replies
1, select difuse high
2, click PC slot to select it
3, click higher resolution a couple times
still the same!
Also, try putting in the console and/or a user.cfg file the command: "r_texturestreaming 0"
yeah still the same
Happens to the best of us!
hehe yeah they are square, 2048 but the blogg seem to have downsized them
apart from that - are you using any alpha channels or cymk or anything like that?
Yeah did that now and still the same. The saved tiff files is 2048 and all so i dont get why its not coming up in viewport.
It might be a maya specific issue, as I have never encountered this with scale in 3ds max.
i scaled it in CE3 after the export.