This is my first High Poly gun I made. I am still very new to this whole CG stuff so might (and I am sure you will) see some noob mistakes :P I really liked this gun in Battlefield and since me and my friends are making this little indie game I decided to make it.
Hey there, people might not be too familiar with this gun, i know im not, do you have some reference pics. At first glance some of the edges look too sharp on the handle areas.
Hey there, people might not be too familiar with this gun, i know im not, do you have some reference pics. At first glance some of the edges look too sharp on the handle areas.
I agree that some of your edges are way too sharp, in the reference pictures the areas around the front handle and the grip are a lot softer. Conversely, the curvature on the rear handle thing behind the grip is a little too soft in your model. There are also a few bits and bobs missing yet, but I'm sure you're aware of that..
Over all your renders make it kind of hard to make out more detail - very good first effort though, if you're new to modeling!
I agree that some of your edges are way too sharp, in the reference pictures the areas around the front handle and the grip are a lot softer. Conversely, the curvature on the rear handle thing behind the grip is a little too soft in your model. There are also a few bits and bobs missing yet, but I'm sure you're aware of that..
Over all your renders make it kind of hard to make out more detail - very good first effort though, if you're new to modeling!
Thank you very much for your feedback, it helped me a lot!
Replies
Sure!
I agree that some of your edges are way too sharp, in the reference pictures the areas around the front handle and the grip are a lot softer. Conversely, the curvature on the rear handle thing behind the grip is a little too soft in your model. There are also a few bits and bobs missing yet, but I'm sure you're aware of that..
Over all your renders make it kind of hard to make out more detail - very good first effort though, if you're new to modeling!
Thank you very much for your feedback, it helped me a lot!