Hi guys, I'm have some issues with the normals on some stitches I'm working on for a hand. The the stitches get heavily distorted when I back them out from the level 7 of a model down to its Base.
Here is how the high poly looks:
![0BPYq.jpg](http://i.imgur.com/0BPYq.jpg)
And here is how it looks baked out :
![9qzMO.jpg](http://i.imgur.com/9qzMO.jpg)
Here is my typology, maybe that's causing the model to bake out oddly?
![rB5Oa.jpg](http://i.imgur.com/rB5Oa.jpg)
Any suggestions on how to fix this would be greatly a appropriated.
Replies
But hey, check out this thread:
http://www.polycount.com/forum/showthread.php?t=81154
It could very well be the issue.
Essentially, any deviations the low has from the curvature of the high causes distortion.
It may or may not be your problem.