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Gameplay Programmer (Naughty Dog)

Gameplay Animator - Contract


Responsibilities:
  • Create character motions through a blend of keyframe animation and motion capture with our proprietary animation tools
  • Work with designers and programmers to implement and iterate on these motions to create compelling, entertaining, and visually appealing gameplay and/or cinematic events.
  • Learn and utilize custom tools and basic scripting
Requirements and Skills
  • Have experience working on real-time, interactive characters
  • Have extensive experience animating realistic humans, including facial animation.
  • Have a good sense of proper weight and timing in your animation performances
  • Have a good understanding of acting principles and basic camera staging.
  • Be comfortable working with minimal direction
  • Be a creative, innovative problem solver
  • Be organized, productive, and a good communicator
  • Be flexible with making edits and revisions based on gameplay requirements
  • Have the ability to grasp new technology quickly and get the most out of it
Email me your resume and a link to your reel at rodney_reece@naughtydog.com and put "Your Name | Gameplay Animator"
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