Gameplay Programmer (Naughty Dog)
Gameplay Animator - ContractResponsibilities:- Create character motions through a blend of keyframe animation and motion capture with our proprietary animation tools
- Work with designers and programmers to implement and iterate on these motions to create compelling, entertaining, and visually appealing gameplay and/or cinematic events.
- Learn and utilize custom tools and basic scripting
Requirements and Skills- Have experience working on real-time, interactive characters
- Have extensive experience animating realistic humans, including facial animation.
- Have a good sense of proper weight and timing in your animation performances
- Have a good understanding of acting principles and basic camera staging.
- Be comfortable working with minimal direction
- Be a creative, innovative problem solver
- Be organized, productive, and a good communicator
- Be flexible with making edits and revisions based on gameplay requirements
- Have the ability to grasp new technology quickly and get the most out of it
Email me your resume and a link to your reel at rodney_reece@naughtydog.com and put "Your Name | Gameplay Animator"