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VFX for games

Hi all,

without getting in to my history, I'll just ask straight out.
To create vfx for games like the recently released game Krater, what software should I learn?
Unity, UDK or a complete different?

As I already have a secured job, not in the vfx industry though, I only want to learn it as a hobby and if the chance comes maybe begin to do it as freelance for "smaller" games.

I have an intermediate knowledge of Autodesk Maya. Not sure though if Maya would be the software to go for. But I have as good as no knowledge/skill how to create vfx.

I'm talking about all kinds of vfx... character selection circles, character skills, when monsters splatter etc.

Please let me know if I wasn't clear enough :poly136:

Thank you guys!
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