Hi all,
without getting in to my history, I'll just ask straight out.
To create vfx for games like the recently released game Krater, what software should I learn?
Unity, UDK or a complete different?
As I already have a secured job, not in the vfx industry though, I only want to learn it as a hobby and if the chance comes maybe begin to do it as freelance for "smaller" games.
I have an intermediate knowledge of Autodesk Maya. Not sure though if Maya would be the software to go for. But I have as good as no knowledge/skill how to create vfx.
I'm talking about all kinds of vfx... character selection circles, character skills, when monsters splatter etc.
Please let me know if I wasn't clear enough :poly136:
Thank you guys!