A friend of mine is interested in doing this little project and I agreed to help her with the drawings, but neither of us have any experience making a Visual Novel, so we're sorta just looking at popular ones and see what they used to make theirs.
Currently we're looking at Ren'Py (
http://www.renpy.org/), I have no idea how it compares with other ones and stuff so I am going to do some research before we do pick it, just posting here as well because someone may know more on this subject
The scripting in Ren'Py seems extremely basic, I'm not sure how advanced it can go - I certainly will feel comfortable "coding" it (if we can even call that coding). But I don't think we'll be needing anything fancy for our first attempt anyway!
Oh also, if any of you have some recommendations for some VN's that you enjoyed, feel free to suggest them too, I'm gonna be checking out a few just for research purposes
My friend recommended I should play RE:Alistair and Katawa Shoujo.
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Also check out Juniper's Knot http://www.moddb.com/games/junipers-knot
The aforementioned Juniper's Knot is definitely worth checking out, it's one of the most sleekly professional things I've ever seen.
Another recommendation might be Christine Love's latest three games, Digital, don't take it personally babe and Analogue. They're pretty clever in using different ways of communication with funkily coded UIs, while still maintaining the non-game nature of VNs and that slow pace.
Word of warning, though, I don't think there's a (Ren'Py) visual novel out there as yet that's actually good. There's lots of potential, but much writing skill yet.
Thanks for the suggestions!