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[maya] not boolean, but a mesh cut tool

polycounter lvl 17
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bugo polycounter lvl 17
Is there any mesh cut tool like Modo does for Maya? Has anyone scripted something like that without having to have the mesh capped like booleans need to?

I mainly need a tool that I can get a mesh or a curve, or anything, and cut through the mesh, I know maya has the curve thing, but it would be great if by one click from polys to polys I can have the cut, instead of having to convert edges to curves, etc.

Sometimes I think I should go to sketchup, do my first pass blcokout and come back to maya later. I just sometimes don't want to learn another application if I can do it in Maya, any ideas?

Thanks in advance.

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