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Is water di-electric?

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  • Swizzle
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    Swizzle polycounter lvl 16
    1. I don't see how this relates to video game art.

    2. Google comes up with a bunch of results when searching for "water dielectric."

    If you're trying to get help with your physics or electrical engineering homework, Polycount is most likely the wrong place to look.
  • Ace-Angel
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    Ace-Angel polycounter lvl 12
    Um, I think shaders have ALOT to do with Dieletric materials Swizzle...inverted Specular colors and such...

    As for the question, no idea. I mean in terms of math, yes, but if you're asking in a 'art' level, I'm not sure, I would say water is more of a "I reflect and transport the colors around me" rather then having a single straight up color.
  • Swizzle
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    Swizzle polycounter lvl 16
    /facepalm

    I'm derpin'.
  • Paradan
    no worries, I was playing with my swamp water when the thought struck. Had just spent 15 min purging materials and other things trying to figure out why the sun was casting a big black splotch across the water. turns out the specular was set to black.
  • r_fletch_r
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    r_fletch_r polycounter lvl 9
    Paradan wrote: »
    no worries, I was playing with my swamp water when the thought struck. Had just spent 15 min purging materials and other things trying to figure out why the sun was casting a big black splotch across the water. turns out the specular was set to black.

    specular is additive, if its making a black dot its being integrated wrong or your specular is a negative value..
  • Warheart
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    Warheart polycounter lvl 17
    I think the general rule is that non conductive materials are dielectric. For our purposes I think you can mostly read that as dielectric = non-metalic.
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