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Lakeside Scene

I'm doing a small lakeside scene in CryEngine. Would love some crits or suggestions on my modelling as I go along. Much appreciated.

bpkwZ.png

wicFL.png

WIP dock. Thinking about making some of the planks uneven or a bit bent.

Replies

  • TonyNowak
    TqggS.png

    Bottom of the dock.

    53KN0.png

    Top of the dock.

    ps6aG.png

    Dock in object mode.
  • Selaznog
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    Selaznog polycounter lvl 8
    Looks good so far. I'd cut off the faces on the bottom of the supports, as I'm assuming they will be buried in mud anyways. I'd also get rid of the edge loops near the center of your cylinders. They don't add to the silhouette of the asset. Looking forward to seeing this textured!
  • TonyNowak
    The edge loop was just to kinda beef it up. I didn't think it added much, but kinda left it there. I'll be sure to minimize the number of faces at the base. Thank you. :)
  • TonyNowak
    I'm not the best at UVW's but I think it's decent. I've stacked the planks on top of each other to save much needed texture space. The only issue is the pillar sides, they are spread across the top and I think I know how to fix it, and make them smoother and have them match up better with the grid. I also removed the loop on the pillars as well.

    ntDzN.png

    I8VSG.png

    You can see the orthodox seams on the pillars as a result of the UVW.
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