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Leviathan's Roar

Ok this is a weapon design i made and so far i have did the sculpt for the shield and working on the lance part. Also im using Monster Hunter as the theme and focus on one of my favorite monsters Lagiacrus. Mainly because i didnt like any of the weapons they make for him lol XD

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Replies

  • Sigma7
  • jaydon
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    jaydon polycounter lvl 6
    This looks sweet man! Maybe just some work on the barrell. The inside is cool but the outer could use a little detail
  • CaSToRx7
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    CaSToRx7 polycounter lvl 7
    Huge fan of the monster hunter art style and them loooove this! Good job!
  • FullSynch
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    FullSynch polycounter lvl 12
    I noticed you extended the blade out even farther than the concept, making it even more unbalanced. I think having a weapon look heavy and a bit unbalanced can really lend to how strong you would have to be to wield it effectively, but this is a bit over the top giving it just a wonky feel. Chances are they will be holding this horizontally the entire time with one hand and no other point of contact and they also have to withstand some heavy recoil from the cannon sized gun. You are pretty far ahead though and it would be understandable if you didn't want to revise it again. It looks good regardless though, also what's that in the distance?
  • Xelan101
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    Xelan101 polycounter lvl 14
    The side scales on the shield feel a bit blobby to me, you may want to smooth out the flat areas so that they appear more solid and hard. Because the dings and scratches make the material read more like clay to me almost.

    And like FullSynch said the weapon seems rather unbalanced, however this deep in it may be too much to change.
  • Fnitrox
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    Fnitrox polycounter lvl 6
    I'd like to see some more material definition through specular and maybe even some color variation as now everything looks "just the same".

    Mainly in the shield, you've got 3 different type of scales with the exact same color and specular.

    Overall it's looking pretty good anyway.
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