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Using 3panel texture map in maya

polycounter lvl 7
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Alismuffin polycounter lvl 7
Hey guys!!

Im learning how to UVMap and create displacement and normal maps from a ZBrush sculpt.

My teacher has kind of done things a bit confusing though.

For the displacement map he created a map like this:

jrLHo.png

How do I fill the space with a texture past 1?
Or is that impossible?

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