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problem with render to texture 3Ds max

I used mental ray. this is my scene . I dont understand when render to texture, my texture Complate Map is Black .

cee07100eedd0c90deea848a5119baa3_45677579.q1.jpg

this is texture when render complated :

f67c350449a78a348f2a977c2c877ce4_45677649.plane01completemap.jpg

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  • Mark Dygert
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    Normally people don't do a complete render unless they want to burn in the scene lighting.

    A complete map is just like a full render, it includes all of the lighting in the scene, you might need adjust the lights to get it to show up.

    You could also have a shader that MR doesn't recognize and is rendering black because of it.

    Have you tried switching to scanline, are the results any different?
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