Hey guys. I figure it's time to get the environment Boris Lendvai, Gordon Chou, Michael Markocki and myself made in our Level Design class last semester up on here for some crits. The idea was to make a ghetto/run down city block. Of course, there's lots of room for improvement, but overall I'm quite happy with how it turned out, considering we went into this with no knowledge of UDK and limited modeling and texturing skills.