Programming! ha! I started to study programming, my first year as a student doing Fullstack. A lot of work. Not that much different from being a 3D artist. Creative work. But fun. Where that might take me? Who knows! Just enjoying the ride!
In retrospect, there were several factors contributing to my struggle to establish myself in the gaming industry. I'd attribute it to a 60/40 split, with 60% of the responsibility lying with me and the remaining 40% on the gaming companies I had the "privilege" to work with. For those familiar with the Polycount community,…