The work is pretty lumpy. None of the character work is very compelling or attractive. Both props and characters need a good foundation which you can get through practice. You can speed up progress by taking a character creation course and there are many good ones to choose from.Keep having fun!
it's surprising to me, that you as a character artist have more props that can be considered final in your portfolio than actual game characters. you do not have a single game ready finished character in your portfolio, i mean sure one can go in and start talking about sculpting, proportions, anatomy or polish and what…
Thanks Neox! Well point it out, I should resolve that! I made the transition to Character art recently, before that I was a 3D Generalist , thats why all the props there, should I remove them right?
you are a junior. right now those are your most finished assets, the backüack could be considered a character prop. i'd rather get rid of all the unfinished content and make sure to have more finished things to show.