For my most recent 3D project, I wanted to create an environment using Unreal Development Kit. I decided to build a gateway to an ancient city from a fantasy story I'm writing. Here is the result. I would appreciate any critique, so please let me know what you think. Thanks!
Here's a new update. The scene is lit with a light orange Dominant Directional Light with a high brightness setting and a blue Environment Color. There's also a little bit of bluish fog in there. While working on this current version, I made the textures a brighter color, which helped them bounce the light around, unlike…
Great work on lighting! As mentioned above, keep going with vegetation. However, here is a problem: The title says "Ancient Gateway", yet it seems brand new. You need to add TONS of decay to this piece: Broken columns, cracked ground plates, collapsed ceiling, beaten up gateway and as said above - relics/garbage. The piece…
i agree with the other comments regarding the "clean-ness" of the scene when its meant to be an ancient gateway. another thing worth mentioning again is the lack of color in the scene, right now i see greyish and a few specks of orange. sometimes taking a look at things with a different perspective can help a bit: **udk…