www.onegameamonth.com Just curious if anyone around here is interested in teaming up for 1GAM. I've got experience collaborating on GIT and have a few years of experience with Unity. Would rather get several playable games done than work on a huge project so I'm shifting gears this year to do the 1GAM challenge. I'm doing…
Firstly, hello! I'm excited to get involved with PolyCount. I've done a lot of reading on the site, but this is my first post. :) For February, my partner and I were working on a 2D top-down dungeon crawler called "A Dangerous Venture" (Working Title). We built it using Unity3D and 2DTK. I'm a 3D generalist by hobby, but…
Hello everyone. I'm actually a programmer participating in #1GAM, but figured I'll need a strong community of artists to bounce questions off of when I'm working on the graphical aspect of games. I used to do art stuff when I was younger but drifted away a while ago. Have some experience with Blender and the Adobe Suite…
This article was frickin' fantastic: 12 games in 12 months. No, I don't plan on doing that, but it pretty much lays out a step-by-step of what you need to do to make a game. Reading this actually helped me more than the first one Crazyfingers posted. This will help me trim my game down considerably to hit "save points" as…