Doubt they'll replace biped, not really their style to rip stuff out and replace it. But it would be awesome to see them include it along side. I'd like to see them buy puppetshop and include it also...
Also check out the surface map rendering included in 3dsmax its under Rendering > Render Surface Map. They where part of polyboost (now called Graphite modeling tools) and where included in 2010.
A few updates on this one, with USD in Toolbag 4.06 this is now easier. 1. You can export a copy of your scene as USD and import it into another scene 2. USD supports all of the light types in Toolbag, including the Sky 3. If you export USD, the sky HDRI image will be saved out - useful if you need to extract the sky to…
Hello! I have a problem with gradient from procedural layers. It doesn't work. When I am creating this layer I have an ERROR (Error: CPR ERROR: 000|#include <metal_stdlib> ). Marmoset Toolbag 4 v.4.02 (4020), macOS Big Sur 11.2.3 Message from console when I am creating procedural gradient: CPR ERROR: Compilation failed:…
Hi One thing I'd love to learn is how exactly to make a Fuzz map for clothing. I did a Google search, but nothing useful has come up. It looks to be something useful to include to help make my clothing look more like clothing. To include some, well, fuzz lol. What is the best workflow for this? Is it just a case of adding…
What kind of art are you looking at including? Is it going to be realistic looking stuff, or more cartoony, dreamy? (Sorry for the terrible adjectives - I'm sleepy) Also, are you looking at including purely 2D artwork, or 3D?
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