In a lot of text/code editors when you select or double click a word all of its instances got highlighted. This feature exist in 3ds Max 2024, but does not exist in all previous versions of 3ds Max. The provided code will add this functionality to the lower versions of 3ds max. I am not the author of the code. All kudos…
Hi,I cannot seem to figure out how to evenly space vertices along an edge without deformation. When i use the "space" function with Loop Tools I get unexpected results, the mesh is deformed and is unable to keep its direction. In Blender this action is very straightforward, when you select an edge and use the space…
What's your goal though? Why are you porting a model from Blender to Max? What format are you using to export out of Blender? FBX should be able to save the weights and import them into Max. In Max, use the Skin modifier to weight vertices to bones.…
While searching for a pie menu for 3ds max read about an apparent pie menu by bryan and perna here https://polycount.com/discussion/197212/3ds-max-plugin-radially-pie-menu-editor-for-3ds-max. The link mentioned by @Revel is dead. Would appreciate if someone can point me in the right direction. Thanks.