Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
Toivo
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Answered: Prevent patterns from mirroring
Reply by
Synaesthesia
·
Jan 2016
·
Home
›
Quixel Megascans
Try adding the AlbedoM and Roughness maps into your project before you export with any UE4 profile - see if that helps. :smile:
Re: Building modular environment from perspective concept art
Reply by
Doxturtle
·
Jan 2016
·
Home
›
Technical Talk
Thanks guys, I might try blocking it out in hammer (UE4 runs badly on my pc atm) and then exporting that into max.
Re: 186 grey instead of 128 grey got any tips for authoring textures this way?
Reply by
Scruples
·
Nov 2015
·
Home
›
Technical Talk
Toggle sRGB in UE4's texture options https://docs.unrealengine.com/latest/INT/Engine/Content/Types/Textures/Properties/index.html
6 results
Re: Placement tool
Reply by
LMP
·
Jun 2015
·
Home
›
Unreal Engine
I'm sure something could be worked out with a Blueprint... I know there is a way to snap things to the "ground" in UE4, "End" key.
2 results
Re: Custom .38 Special Revolver
Reply by
Gazu
·
Jun 2015
·
Home
›
3D Art Showcase & Critiques
Like the Wood,too :) Nice UE4 Renders. Can you tell me what Map that is in which your Weapon is rendered?
2 results
Re: Deception: Curse of Tutankhamun (Blade Runner Inspired Game Art Level) UE4
Reply by
bionicman31
·
May 2015
·
Home
›
3D Art Showcase & Critiques
Wow. Just wow. I wish I could of used UE4 for my university project. It would of made it that much better!
2 results
Re: [UE4] Fantasiam
Reply by
Beno09
·
May 2015
·
Home
›
3D Art Showcase & Critiques
@loggie24 Indeed, it's photogrammetry, though some of the assets (rocks and trees) are from UE4 Kite demo so it looks really good.
3 results
Re: Resident Evil Remake mansion hall recreated with UE4
Reply by
B.O.W.
·
May 2015
·
Home
›
3D Art Showcase & Critiques
Your work is really too good, I am using 3DSMAX to render the scene at the moment, I do not use UE4...
2 results
Re: Maya Scenes Criticism
Reply by
fusedgore
·
Sep 2015
·
Home
›
3D Art Showcase & Critiques
This is really great .I would put this into ue4 and use their lighting .Good rendering really takes allot of exp .Overall this is great
3 results
Re: Interesting Research Thread
Reply by
littleclaude
·
Sep 2015
·
Home
›
Technical Talk
Download for UE4 - http://www.file-upload.net/download-10738230/mario-hairworks.rar.html [ame]https://www.youtube.com/watch?v=AfZZjwK0OWE[/ame]
2 results
>9051 results
1
…
116
117
118
119
120
121
122
…
906