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Max Companion Viewcube

greentooth
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Noors greentooth
So recently i discovered people could easily customize the viewcube textures in Maya and XSI (yeah, i'm 2 years late)

http://area.autodesk.com/blogs/graham/hello_world-2
http://www.si-community.com/community/viewtopic.php?f=36&t=986
inspiration :
http://www.cubeecraft.com/

well there are a lot of threads about it, where you could get templates and ideas so i'm not going to post everything.

I've look around to make it in max aswell, but couldn't find the detailed process, as it's a bit more complex. Some guy made it on area forums and said a ressource editor is required to edit the .dll
So thanks to him though i can't find the thread.

So here is the process.

Download resource hacker
http://www.angusj.com/resourcehacker/

execute it, open
C: \Program Files\Autodesk\3ds Max 2012\stdplugs\AutoCamResENU.dll

Under DATA, you can see the png's used for the sterring wheel or the viewcube (starting by VC)

right click on the desired ressource (eg VCFACEMAP), chose Replace Resource
vc_01.gif

Navigate to your png, rename the ressource as required.
vc_02.gif

ctrl+s to save the .dll

Boot Max
tadaaa :
VC_bob.jpg

Yep, it's utterly stupid, that's why you want it.

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