I'm looking for a script that would check for UVs outside of the 0-1 space and then alert me if it found any. It would be really great if I could select multiple objects, run the script and then get a message that identifies the offending objects. In a perfect world it would also select the UV elements that have any vertices outside the 0-1 space. Any help would be appreciated, thanks!
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Try this one: Select the objects you want to test and open up the listener. Run the script, and it'll tell you what objects are 0-1 and which are not. It assumes a collapsed mesh with uvw_unwrap on top... not sure if it'll work outside of that.
The script will add UVW_Unwrap modifier to selected objects, so there is no need you add it manualy.