Finished!
Hey guys, I'm going to do a set for Dazzle.
Im going for a more native priest/dark shaman kind of thing.
I've tried to keep Dazzle's mohawk silhouette with a big shaggy mane on his wolfs cloak.
I'm not much of a concept artist, so there will probably be a lot of tweaking once I get into modelling.
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I'm really not digging how the mane is looking, so I I'm going to give it another go tomorrow night. Any tips on how to do the mane would be great!
What do you guys think, the smaller cloak on the left or the bigger one on the right?
i'd go with the one on the right. it helps accentuate dazzles natural hunch
I decided to do something different for the lower body than what I was originally going to do. I'm rather happy with this new design.
I've been thinking of ideas for a new weapon, but I might wait until I've finished the costume completely first, incase I run out of time or something.
Finishing off textures at the moment, should be done by tomorrow. Then I want to start on a staff weapon.
Very quick render in maya using PINS_012 Dota shader for Maya. I couldn't get the Normal to display which is why it isn't showing in this screen.
And a quick test of the cloak in the engine with an older darker purple.
Just finished the staff. I need to tweak the textures on it a little, I'm going to make the wood darker. And I've got to finish the masks, and alpha on it.
Other than that I'm pretty much done with the textures and masks.
The black on the skirt is where the transparancy is.
Once textures are completely done, just gotta finish off the skinning and then do some nice presentation shots.
I might add some sort of pattern to the back.