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ZBrush: Mirroring Geometry?

polycounter lvl 20
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Spacey polycounter lvl 20
I'm playing around in ZBrush and I hide most of my model to work on the left arm. When I unhide everything I find the other arm hasn't updated with the left one even though I had X Symmetry on.

Is there a way to mirror the geometry over so the arms match?
Also is there a button I can push or workflow I can follow so the geometry updates when it's hidden?

lanky_zbrush.jpg

I will tackle this beast known as ZBrush!

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