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Copy and paste between applications

polycounter lvl 13
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jazznazz polycounter lvl 13
Hi everyone, 
I guess it flew under the radar here, but it is potentially VERY helping bunch of scripts: 

Open source tool that will allow you to copy and paste geometry between 3D applications. Not only geometry but surface/material names, SubDs, weight maps, UV maps.

The following applications are supported:

Modo : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
Lightwave : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
Blender : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
Maya : Vertices / Polygons / Weights (via Vertex Normals) (Implementation by Andre Hotz)
Houdini : Vertices / Polygons / Weightmaps / VMaps
Rhino : Vertices / Polygons (should be a good starting point for someone more experienced to finish it)
Sketchup : Vertices / Polygons (Paste only for now - Initial implementation provided as starting point)
3DsMax : Vertices / Poyygons (Initial implementation provided as a starting point)
XSI : Vertices / Polygons / WeightMaps / Morphs
Others : Looking for contributors to write implementations for other 3d Apps (see TODO)

https://heimlich1024.github.io/OD_CopyPasteExternal/

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  • thomasp
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    thomasp hero character
    sounds cool - but  what about scale when pasting geometry. i imagine things could get interesting there.
    also, can you use it instead of transferring to another application to paste back within the original application, e.g. for transferring UVmaps between objects or the like? some apps have really flaky implementations of that.

  • jazznazz
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    jazznazz polycounter lvl 13
    I guess every implementation comes with its own problems - I'm testing Max <-> Modo and things are really basic there - needs a lot of "Love" . But, being open source project, I hope it can grow in something really useful.
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