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Fallout 4/Bloodborne shading technique?

polycounter lvl 5
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vlad_the_implyer polycounter lvl 5
Is there a specific name or a way to achieve the shading that's used on characters in Fallout 4 and gear and characters in Bloodborne? It's very smooth and even wax-like.

Here's a sample, i can't find the exact lighting conditions to show it off in FO4, but in Bloodborne everything looks like that.

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