so i'm starting a new project, gonna put this in UE4, or try to, haven't worked with UE4 yet. so should be fun and a great learning experience.
here's my reference sheet, gonna start modeling after i finish digging my car out of all this snow in chicago.
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so here's the devil image
and here's all the modeling that i've done so far. by the way i took a long break from this and worked on some other random stuff. sorry i only have maya screenshots, i have only made a few LP models to put into unreal so there's nothing to show from that yet. i
these are screenshots from a flyby video i'm rendering from UE4 so they're a little blurry, i turned off motion blur but i guess it's still got some blur for some reason. i'll get actual steady screenshots once it's all done. Also, you see the piano keys, any idea why they're all different colors?
i made them entirely just one color but they're shading weird, i'm gonna try separating them from the wall model and applying their own texture to them maybe that will fix it.
as you can tell this scene is very hard to take shots of lol, i have to use a very wide angle camera to be able to capture anything worthwhile, otherwise i would just have tiny segments of the walls.
https://www.artstation.com/artwork/xvyqm