Just did some grass tonight and gathered some ref for the remaining foliage. I'm hoping that this unique foliage will break up the background hedges and the rocks. Here's my reference from PSO:
DUDE! this is so killer. i get so excited to come back to this thread and see updates. nice job on the foliage. how did you manage to get such nice high res references?
Thanks, for the references I was playing PSO Blue Burst. You can get on a private server to play it these days.
And unfortunately, characters are very far from my thing so that'd be out of my scope. At the moment, I'm just about done with this scene. All I have left is some finishing stuff, a few fixes, and addressing any feedback I get here.
I think I'm going to call this now. I'll do breakdown sheets later, but for now I think I want to start playing around with DS2 contest stuff. Huge thanks to anyone who commented in this thread. I feel massively improved from the beginning of this project. Feedback is still very much welcome, thanks!
I'd love to walk around that level, I just wish there was something that gave a stronger sense of human scale, currently the only thing is the terminal display.
I kept coming back to check the updates and I have to say. I'm always blown away by the level of detail you put in. Not to mention lighting is amazing too. Pretty much everything is amazing. XD
This is pure genius. It kind of makes me want to stop wasting time in UDK and make the Phantasy Star Online system, which would actually be incredibly fun to do. But real life takes up my time so I wouldn't be able to. I love the detail put into these. I hope I get the chance to work with you or someone as half as good as you.
ZacD - Thanks, yeah, I agree that the scale is a little ambiguous. I think that stems from the original game where it felt as though everything was a bit larger than I had expected when I went to get ref, with the exception of the terminal.
Thank you for, the compliments everyone, I was playing around with making a video last night, but I'm having some capture issues. Maybe I'll get that worked out. Either way, I'm very pleased that I managed to do a project that improved both my organic and hardsurface skills, but more importantly that I FINISHED something. Cheers!
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Just did some grass tonight and gathered some ref for the remaining foliage. I'm hoping that this unique foliage will break up the background hedges and the rocks. Here's my reference from PSO:
And unfortunately, characters are very far from my thing so that'd be out of my scope. At the moment, I'm just about done with this scene. All I have left is some finishing stuff, a few fixes, and addressing any feedback I get here.
Thank you for, the compliments everyone, I was playing around with making a video last night, but I'm having some capture issues. Maybe I'll get that worked out. Either way, I'm very pleased that I managed to do a project that improved both my organic and hardsurface skills, but more importantly that I FINISHED something. Cheers!