Hi all, maybe someone knows the answer to this one.
In 3dsmax, I need to animate a camera orbiting around an object, but, the object needs to be fixed in place on screen-left. If I make a Path Constraint, then the object is centered on the screen.
Basically, what I need is the same thing as if you have the object selected, orbit mode set to Orbit Selected, and then you rotate a perspective view. Only I need this animated on a camera.
Any idea how this can be accomplished?
Replies
What I did was I made a second circle, and a second object following that circle. Then just have the camera look at that object instead of the original.