How in the world do you find out what material is currently applied to a subtool? I have a minor problem where I had my shader setup finished, I applied it to a subtool, and saved my .ztool.
Problem is, before I could save my material zbrush crashed on me. So my subtool is now behaving oddly(I assume it's looking for the shader I never got to save.) Things seem to break if I try to clear the material and apply a new mat. I'd like to be able to tell what is currently applied to it so I can just edit the modifiers again.