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Sabre Mech

polycounter lvl 11
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ultramedia polycounter lvl 11
Hey everyone,

here's an old model of mine that I call "The Sabre Mech" that I'm working on for an iOS game I'm developing. I modelled it in Blender, but thanks to 3D-Coat I've been able to give it a massive makeover. Also, I tested baking the high poly details into a normal map on a lower poly mesh then put it on an iPad (via UDK) and it looks *awesome*.

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Here I've done a bit of work on the neck adding in some detail, and got started on the joints...

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And here's a comparison between my high poly sculpt and the retopo I've done so far:

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