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Question about creating color variation in textures with Photoshop.

synergy11
polycounter lvl 6
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synergy11 polycounter lvl 6
Hey Folks

I usually create my diffuse textures by layering different elements together then setting the blending mode to Luminosity to take on the color characteristic of my base color/texture.

Usually when my textures are done they are too my liking but lacking in color variation.

So I am curious to see how others use photoshop to re-introduce color variation into their textures.

What I have been doing is duplicating the texture then hue saturation adjustment to a different color than adding a layer mask and rendering black and white cloud filter into the layer mask to reveal randomly some of the new color through to the original layer.

Any ideas on better ways to do this?

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