Home 3D Art Showcase & Critiques

3 handpainted shields

polycounter lvl 13
Offline / Send Message
breakneck polycounter lvl 13
Hey ya'll PC'ers. I've been making some sheilds you may have seen in the WAYWO thread. So for the sake of practice, I laid out 3 sheilds on a single texture sheet and got to work - here is the results:
(original concept by the talented Artyom Vlaskin: http://cghub.com/images/view/90613/)
sheilds_Complete_01.jpg
texture sheet, original is 1024.
sheilds_texture_sheet_01.jpg

and a little bit of a breakdown on the last shield.
sheild_3_progress.gif

crits welcomed, and I'm no pro so any tips would be super sweet. Also, anyone have any tips on model presentation for this sort of asset? Right now, these are simply full ambient - screengrabs from max. Is that the best approach or what??

. . .lolz, while adding the link to the concept, I noticed I forgot to add the painted symbol on the last shield. . . I'll get to that tomorrow - derp.

Replies

Sign In or Register to comment.