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Foliage Lighting like a Nut Sack.

polycounter lvl 9
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Zipfinator polycounter lvl 9
Anybody know what this is about?

saltgrass_02.jpg

It looked fine when I placed it but after building lighting on Preview quality (For 40 dang minutes!) it came out like this.

EDIT: I think it might be because the origin is below the terrain? Is there any way to fix that other than having the grass floating?

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