3dsMax 2010 - Skylight/Light Tracer issue

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gsokol Polycount Sponsor
Hey all,

I ran into an issue and I'm hoping somebody has some insight.

Basically...renders from the scanline renderer with a single skylight and light tracer stopped rendering shadows.

In Viewport:
rendercorrectlyassholefrommax.jpg

Render:
rendercorrectlyasshole.jpg

I've had this happen before, but restarting my PC and/or importing all objects in scene into a new one fixed the issue...this time that is no longer the case.

Like last time, this happened after switching from mental ray to scanline.

This is stopping me from being able to bake a lightmap/AO map. Has anybody ever came across this?

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