UPDATE:
OLDER:
Messed around with this for the last three days. The lowpoly is garbage, but I mostly just wanted to make a baneling of my own!:) I deviated a bit from the concepts out there, giving it a subtle take of my own. Not a serious piece, but crits and comment are welcome.

High Poly
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dave@mentlegen.com
looks awesome!
Awesome, but it needs a bit more specular.
Awesome job!
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As for the polycount, just crank up the focal view and say its supposed to be a boss battle that fills the screen! lol
Seriously man nice stuff
Give him a little creep/rock-pedestal base and pose him standing on it and give him some proper lighting and you got one hell of an incredibly awesome piece for the portfolio. Don't give up! Do the last 5% to really make it shine!
Artstation
Wahlgren, Ill build him a base tomorrow:)
Did that make ANY sense?
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you need to set him in his rolling pose as well
update:
Artstation
got some creep in it now...
EDIT: I was personally hoping for a bit chunkier creep but eh! Me gusta!
dave@mentlegen.com
https://www.artstation.com/artist/disanski
Only, try to composite it better. The first images looks like cuts on a dull background, and the last ones, though somehow improved, are confusing to the eye.
Don't spoil your really good work with a hasty presentation.
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Well it all went to crap... Im abandoning it! Going to rebuild this base at some point...looks terrible:(
good work!
Loving this
Rendered in Marmoset:
OMG! Look at all those polys:)
Base is 1128tris
Baneling is...? too many, I still need to clean him up..:poly136:
I like a lot how this little bug turned out. A little glow effect for the glowing parts would be cool.
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