Maya ao !! :@

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Joao Sapiro interpolator
Hey guys , i need to bake ao in maya. I have the normal baked etc, but i cant find any efficient way to render ao in maya and i am trying to export to xnormal,but unfortunately the results in ao come different ( it misaligns from maya normal ) is there any format or any way to achieve a decent maya ao bake in xnormal or ithin maya ? maya 200864bits and maya 2009 32 bits here.

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